Top Rated Plus (Top 3%) Upwork developer transforming gaming visions into reality with custom, optimized, and immersive experiences across mobile, AR/VR, and multiplayer platforms.
Deep expertise across game development, AR/VR, and interactive technologies
Proficiency levels across my primary technologies
A selection from 150+ successfully delivered projects
End-to-end game development and interactive experience solutions
Crafting unforgettable games from scratch — from hyper-casual to complex strategy — ensuring immersive gameplay experiences tailored to your audience.
Creating immersive augmented and virtual reality experiences for entertainment, education, training simulations, and enterprise applications.
Developing robust real-time multiplayer systems using Photon and Mirror to create engaging social gaming experiences at scale.
Building optimized, store-ready games for iOS and Android platforms with high performance, smooth UX, and monetization strategies.
Meticulously debugging and performance-tuning your Unity projects — reducing load times, fixing crashes, and ensuring a smooth experience.
Implementing intelligent NPCs, procedural content generation, and AI-powered gameplay features that make your game stand out.
A proven 4-step process that delivers results on time, every time
I start by understanding your vision, target audience, and project goals. We define the scope, features, timeline, and milestones together — no surprises.
Before full development, I build a playable prototype or proof-of-concept. This lets you test the core mechanics and give feedback before we go deeper.
I build your project with clean, scalable code — delivering regular builds so you can test progress. Daily updates and milestone check-ins keep everything on track.
I handle final QA, performance optimization, and store submission. Your project launches polished and store-ready — and I provide post-launch support too.
What clients say about working with me
Quick answers to common questions about working with me
I develop for iOS, Android, Windows, Mac, WebGL, Meta Quest (VR), and Web3. Most of my projects are built in Unity, which allows me to deploy across all major platforms from a single codebase. I also handle store submissions for Google Play and the App Store.
It depends on complexity. A hyper-casual game takes 2-4 weeks, a mid-complexity game with multiplayer takes 6-12 weeks, and a full AR/VR experience can take 8-16 weeks. I always define milestones upfront so you know exactly where the project stands.
Both. I can take a rough concept and turn it into a fully designed game — including mechanics, level design, UI/UX, monetization strategy, and the complete technical build. If you already have a GDD, I can work from that too.
Yes, always. You get the complete Unity project with clean, well-commented source code. I also provide a handoff document covering architecture, setup instructions, and any third-party dependencies so your team can maintain and extend the project.
Absolutely. I regularly take over existing projects for bug fixing, feature additions, optimization, or major overhauls. I'll start with a codebase audit to understand the architecture before making any changes.
I provide daily progress updates with screenshots or video demos. I'm available on Upwork chat, Slack, or Discord during overlapping hours. For milestone reviews, I send playable builds so you can test hands-on.
Yes. I handle the full publishing pipeline — creating store listings, generating screenshots, configuring app signing, setting up in-app purchases, and submitting to both Google Play and the Apple App Store. I'll also handle any review rejections.
I offer post-launch support for bug fixes, performance updates, and feature additions. Many of my clients have worked with me for years across multiple projects. I'm always available for ongoing collaboration.
Let's turn your vision into a polished, high-quality game or interactive experience.